It also may indicate missing cooked data for a shader platform(e.g., OpenGL under Windows): Make sure your platform's packaging settings include this Target RHI.Īlternatively build and run the UNCOOKED version instead.Īs of, this means your system DOES NOT SUPPORT DIRECTX 11. No COOKED content was found This usually means you did not cook content for this build. Your application is built to load COOKED content. The global shader cache file 'C:/Program Files(x86)/steam/steamapps/common/Obduction/Engine/GlobalShaderCache-PCD3D_SM4.bin' is missing.
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